Struct ParticleBuffers
Represents the buffers for particle data, including vertices, texture coordinates, colors, positions, rotations, and scales.
Inherited Members
Namespace: Genesis.Core.GameElements
Assembly: Genesis.dll
Syntax
public struct ParticleBuffers
Fields
colors
Declaration
public float[] colors
Field Value
Type | Description |
---|---|
float[] |
positions
Declaration
public float[] positions
Field Value
Type | Description |
---|---|
float[] |
rotations
Declaration
public float[] rotations
Field Value
Type | Description |
---|---|
float[] |
scales
Declaration
public float[] scales
Field Value
Type | Description |
---|---|
float[] |
texCords
Declaration
public float[] texCords
Field Value
Type | Description |
---|---|
float[] |
verticies
Declaration
public float[] verticies
Field Value
Type | Description |
---|---|
float[] |